心理与行为研究 ›› 2015, Vol. 13 ›› Issue (4): 441-448.

• 基础心理学 • 上一篇    下一篇

具身厌恶情绪会降低对中性材料的喜好评价

朱楠1,2, 蔡永华1, 孙发伟1, 杨杨一帆1, 李其维1   

  1. 1 华东师范大学心理与认知科学学院,上海 200062;
    2 香港中文大学心理学系,香港
  • 收稿日期:2014-03-22 出版日期:2015-07-20 发布日期:2015-07-30
  • 通讯作者: 朱楠

Embodied Disgust Emotion Negatively Influences Evaluation of Neutral Material

Zhu Nan1, 2, Cai Yonghua1, Sun Fawei1, Yangyang Yifan1, Li Qiwei1   

  1. 1 The School of Psychology and Cognitive Science, East China Normal University, Shanghai 200062;
    2 Department of Educational Psychology, Chinese University of Hong Kong, Hong Kong.
  • Received:2014-03-22 Online:2015-07-20 Published:2015-07-30

摘要: 为考察面部反馈产生的无意识情绪能否影响对中性材料的喜好评价,采用自编程序诱导被试模仿嵌有厌恶、悲伤,或中性表情的故事中主人公的面部动作。结果显示:(1)当在故事中嵌入厌恶表情时,比在相同的故事中嵌入中性表情时,被试更不喜欢所听到的故事,故事中嵌入悲伤表情则未产生这一效果;(2)在控制其它自我评分的情况下,与厌恶有关的面部动作显著预测了对含厌恶表情指导语的故事的喜好度,但面部动作未能预测对含悲伤表情指导语的故事的喜好度。

关键词: 面部反馈假说, 具身模拟, 情绪, 厌恶, 偏好。

Abstract: The present study examined whether emotions induced by unobtrusive manipulation of facial movement would bias participants′ attitude towards neutral material. Seventy-four participants listened to stories embedded with different facial movement instructions. They were asked to envision the content of the story while mimicking the facial movement of the protagonist. The participants in the experimental group listened to stories embedded with facial movement instructions inducing disgust and sadness, the participants in the control group listened to another version of the same stories in which the only difference was that the facial movement instructions created neutral expressions. Results indicated that 1)disgust facial manipulation(but not sad facial manipulation)resulted in significantly lower fondness for the story than corresponding neutral manipulation; 2)self-reported disgust feelings predicted fondness ratings of both stories; and 3)the number of nose wrinkling(FACS AU9)significantly predicted fondness with regard to the story containing disgust facial movement instructions after controlling for self reported variables. The findings and its implication was accounted for by an embodied simulation framework regarding emotion and its relationship with higher level cognition.

Key words: facial feedback hypotheses, embodied simulation, emotion, disgust, preference.

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