心理与行为研究 ›› 2020, Vol. 18 ›› Issue (1): 85-91.

• 发展与教育心理学 • 上一篇    下一篇

亲社会视频游戏中的合作对博弈决策中合作行为的影响

郑文倩, 陈云云, 宋国萍, 徐敏, 白正月, 李兰洁   

  1. 陕西师范大学心理学院暨陕西省行为与认知神经科学重点实验室, 西安 710062
  • 收稿日期:2018-12-29 出版日期:2020-01-20 发布日期:2020-04-07
  • 通讯作者: 宋国萍,E-mail:gpsong@126.com
  • 基金资助:
    中央高校基本科研业务费专项资金项目(2018CSLY025)

The Effect of Cooperation in Prosocial Video Game on Cooperative Behavior in Game Decision-Making

ZHENG Wenqian, CHEN Yunyun, SONG Guoping, XU Min, BAI Zhengyue, LI Lanjie   

  1. School of Psychology, Shaanxi Normal University, Shaanxi Key Laboratory of Behavioral and Cognitive Neuroscience, Xi'an 710062
  • Received:2018-12-29 Online:2020-01-20 Published:2020-04-07

摘要: 以38名大学生和研究生为被试,采用Chicken Game实验范式测量合作行为,考察了单人和双人合作模式游戏后,性别和游戏习惯对玩家在博弈决策中合作行为的影响。结果表明:(1)双人合作模式游戏可以促进玩家在博弈决策中的合作行为;(2)双人合作模式游戏后,男玩家(相比女玩家)在博弈决策中的合作行为更多;(3)玩游戏的习惯影响博弈决策中的合作行为,相比于经常习惯与现实朋友玩游戏和独自玩游戏的玩家,经常习惯与网友玩游戏的玩家在双人合作模式游戏后的合作行为更多。本研究不仅证实了一般学习模型,也证实了亲社会合作类视频游戏可以有效促进博弈决策中的合作行为。

关键词: 合作行为, 游戏模式, 一般学习模型

Abstract: The present study tested the cooperative behavior of 38 college students and postgraduates in the Chicken Game task in order to explore the effect of video game context, gender and game habits on cooperative behavior in game decision-making after playing the single-player and double-player games. The results showed that: 1) the cooperative game mode could promote the cooperative behavior of players in game decision-making; 2) the male players (compared to the female players) had more cooperative behavior in game decision-making after playing the double-player cooperation game; 3) the habit of playing games affected the cooperative behavior in game decision-making. Compared to players who were used to playing games in real life and playing games alone, players who were used to playing games often with netizens had more cooperative behavior after the cooperative game. The present study not only provides evidence to the general learning model but also proves that playing prosocial cooperative video games can effectively promote cooperative behavior in game decision-making.

Key words: cooperation, game mode, the general learning model

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