Studies of Psychology and Behavior ›› 2016, Vol. 14 ›› Issue (3): 411-419.

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Online Game Experience: Concept, Measurement and Related Factors

Zhang Guohua1, Lei Li2,3   

  1. 1 Department of Psychology, Wenzhou Medical University, Wenzhou 325035;
    2 Department of Psychology, Renmin University of China, Beijing 100872;
    3 School of Psychology, Central China Normal University, Wuhan 430079
  • Received:2014-05-16 Online:2016-06-06 Published:2016-05-20

网络游戏体验的概念、测量及相关因素

张国华1,雷雳2,3   

  1. 1 温州医科大学心理学系,温州 325035;
    2 中国人民大学心理学系, 北京 100872;
    3 华中师范大学心理学院,武汉 430079
  • 通讯作者: 雷雳,E-mail:dr.leili@qq.com
  • 基金资助:
    国家社科基金教育学一般课题(BBA120019)

Abstract: Online Game Experience is subjective feeling and emotional experience resulted from the interaction of game players and all of the elements of online games in a certain game situation. This study analyzed the concept definition of online game experience, introduced the construct, type and measurements of the online game experience, summarized the relevant variables of online game experience, and pointed out the future directions of researches about online game experience finally.

Key words: online game, online game experience, online game addiction

摘要: 获得愉悦的游戏体验是网络游戏玩家最重要的游戏目的与动机之一。所谓网络游戏体验,是指网络游戏玩家和网络游戏诸要素在一定游戏情境下交互作用产生的认知和情绪反应。本文在网络游戏体验概念界定的基础上,着重介绍了网络游戏体验的结构、类型及测量方法,概述了网络游戏体验的前因和后果变量。文章最后指出,完善网络游戏体验的测量方式、改进网络游戏体验的研究方法、澄清网络游戏体验与网络游戏成瘾的关系、拓展网络游戏体验的应用研究是未来研究的方向。

关键词: 网络游戏, 网络游戏体验, 网络游戏成瘾

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