心理与行为研究 ›› 2023, Vol. 21 ›› Issue (5): 658-666.DOI: 10.12139/j.1672-0628.2023.05.012

• 应用心理学 • 上一篇    下一篇

十项网络游戏障碍测验简体中文版的修订及其诊断能力评估

杨海波1,2,3,*(), 张馨予2   

  1. 1. 教育部人文社会科学重点研究基地天津师范大学心理与行为研究院,天津 300387
    2. 天津师范大学心理学部,天津 300387
    3. 学生心理发展与学习天津市高校社会科学实验室,天津 300387
  • 收稿日期:2023-05-23 出版日期:2023-09-20 发布日期:2023-09-20
  • 通讯作者: 杨海波
  • 基金资助:
    国家自然科学基金项目(32271140)

Revision and Evaluation of Diagnostic Efficiency for the Simplified Chinese Version of the Ten-Item Internet Gaming Disorder Test

Haibo YANG1,2,3,*(), Xinyu ZHANG2   

  1. 1. Key Research Base of Humanities and Social Sciences of the Ministry of Education, Academy of Psychology and Behavior, Tianjin Normal University, Tianjin 300387
    2. Faculty of Psychology, Tianjin Normal University, Tianjin 300387
    3. Tianjin Social Science Laboratory of Students’ Mental Development and Learning, Tianjin 300387
  • Received:2023-05-23 Online:2023-09-20 Published:2023-09-20
  • Contact: Haibo YANG

摘要:

网络游戏障碍的诊断标准问题一直受到广泛关注。十项网络游戏障碍测验(IGDT-10)在多个国家具有较高的使用率,并且表现出良好的跨文化适用性。然而IGDT-10中文版在我国的使用率较低,其适用性也有待商榷。本研究对IGDT-10简体中文版量表的信效度进行评估,并采用潜在类别分析和受试者工作特征曲线确定了IGDT-10简体中文版的截断分数及诊断能力。结果发现,IGDT-10简体中文版具有良好的信效度及诊断能力,并且支持了DSM-5关于IGD截断分数的建议(认可五个或更多标准)。此外,本研究样本中的网络游戏障碍流行率为13.4%,且存在性别差异(男性高于女性),但不存在年龄差异。结果表明,IGDT-10简体中文版可作为评估网络游戏障碍的有效工具。

关键词: 十项网络游戏障碍测验, 信度, 效度, 受试者工作特征曲线, 潜在类别分析

Abstract:

The criteria for identifying internet gaming disorder have been widely acknowledged and discussed. The Ten-Item Internet Gaming Disorder Test (IGDT-10) is frequently utilized in many countries, underscoring its high cross-cultural applicability. However, the Chinese version of IGDT-10 has lacked usage in China, sparking arguments about its applicability. In the current study, the reliability, validity, and diagnostic efficiency were assessed for the simplified Chinese IGDT-10. The cut-off point and diagnostic efficiency were determined through latent class analysis and receiver operating characteristic. The results demonstrated that the simplified Chinese IGDT-10 exhibited strong reliability, validity, and diagnostic efficiency, aligning with the DSM-5 recommendation of recognizing five or more criteria for internet gaming disorder. Moreover, this study revealed a 13.4% prevalence rate of internet gaming disorder in the samples, with a gender difference (higher prevalence among males than females) but no significant age difference. The results suggest that the simplified Chinese IGDT-10 is an effective tool for assessing internet gaming disorder.

Key words: Ten-Item Internet Gaming Disorder Test, reliability, validity, receiver operating characteristic, latent class analysis

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