心理与行为研究 ›› 2023, Vol. 21 ›› Issue (5): 658-666.DOI: 10.12139/j.1672-0628.2023.05.012
收稿日期:
2023-05-23
出版日期:
2023-09-20
发布日期:
2023-09-20
通讯作者:
杨海波
基金资助:
Haibo YANG1,2,3,*(), Xinyu ZHANG2
Received:
2023-05-23
Online:
2023-09-20
Published:
2023-09-20
Contact:
Haibo YANG
摘要:
网络游戏障碍的诊断标准问题一直受到广泛关注。十项网络游戏障碍测验(IGDT-10)在多个国家具有较高的使用率,并且表现出良好的跨文化适用性。然而IGDT-10中文版在我国的使用率较低,其适用性也有待商榷。本研究对IGDT-10简体中文版量表的信效度进行评估,并采用潜在类别分析和受试者工作特征曲线确定了IGDT-10简体中文版的截断分数及诊断能力。结果发现,IGDT-10简体中文版具有良好的信效度及诊断能力,并且支持了DSM-5关于IGD截断分数的建议(认可五个或更多标准)。此外,本研究样本中的网络游戏障碍流行率为13.4%,且存在性别差异(男性高于女性),但不存在年龄差异。结果表明,IGDT-10简体中文版可作为评估网络游戏障碍的有效工具。
中图分类号:
杨海波, 张馨予. 十项网络游戏障碍测验简体中文版的修订及其诊断能力评估[J]. 心理与行为研究, 2023, 21(5): 658-666.
Haibo YANG, Xinyu ZHANG. Revision and Evaluation of Diagnostic Efficiency for the Simplified Chinese Version of the Ten-Item Internet Gaming Disorder Test[J]. Studies of Psychology and Behavior, 2023, 21(5): 658-666.
项目 |
1. 当你不玩游戏的时候,你会去想象玩游戏,或者回忆之前的游戏过程,或者期待下一场游戏。 |
2. 当你不能玩游戏或者玩游戏时间比平时少的时候,你会感到坐立不安、烦躁、焦虑或悲伤。 |
3. 你觉得需要更频繁地玩游戏或者玩更长的时间,才能感觉玩够了。 |
4. 你尝试过减少玩游戏的时间,但是没有成功。 |
5. 你为了玩游戏而不去参加朋友聚会,或者不参加自己以前爱好的活动或娱乐活动。 |
6. 尽管知道有负面后果,你仍然大量地玩游戏(如睡眠不足、学业或工作表现不佳、与家人或朋友产生矛盾、或忽视重要职责等)。 |
7. 你试图向家人、朋友或其他重要的人隐瞒你在游戏上花费的时间,或者在玩游戏这件事情上对他们撒谎。 |
8. 你通过玩游戏来缓解消极情绪(比如无助感、内疚或焦虑)。 |
9. 你因为玩游戏,导致一段重要的人际关系变得紧张甚至失去了这段关系。 |
10. 因为玩游戏,你的学业或工作表现受到了负面影响。 |
表2 IGDT-10简体中文版
项目 |
1. 当你不玩游戏的时候,你会去想象玩游戏,或者回忆之前的游戏过程,或者期待下一场游戏。 |
2. 当你不能玩游戏或者玩游戏时间比平时少的时候,你会感到坐立不安、烦躁、焦虑或悲伤。 |
3. 你觉得需要更频繁地玩游戏或者玩更长的时间,才能感觉玩够了。 |
4. 你尝试过减少玩游戏的时间,但是没有成功。 |
5. 你为了玩游戏而不去参加朋友聚会,或者不参加自己以前爱好的活动或娱乐活动。 |
6. 尽管知道有负面后果,你仍然大量地玩游戏(如睡眠不足、学业或工作表现不佳、与家人或朋友产生矛盾、或忽视重要职责等)。 |
7. 你试图向家人、朋友或其他重要的人隐瞒你在游戏上花费的时间,或者在玩游戏这件事情上对他们撒谎。 |
8. 你通过玩游戏来缓解消极情绪(比如无助感、内疚或焦虑)。 |
9. 你因为玩游戏,导致一段重要的人际关系变得紧张甚至失去了这段关系。 |
10. 因为玩游戏,你的学业或工作表现受到了负面影响。 |
变量 | 总样本 | N-IGD组 | IGD组 | 卡方检验/t检验 | 效应量 |
n(占比) | 2628(48.32) | 2276(45.78) | 352(64.77) | χ²=44.03; df=1; p<0.001 | 0.13 |
年龄(岁) | t=1.12; df=2626; p=0.262 | 0.06 | |||
M±SD | 23.47±7.63 | 23.54±8.04 | 23.05±4.04 | ||
范围 | 12~68 | 12~68 | 15~59 | ||
学历 | χ²=6.20; df=2; p=0.045 | 0.05 | |||
高中及以下 | 419(15.94) | 378(16.61) | 41(11.65) | ||
本科/大专 | 2059(78.35) | 1766(77.59) | 293(83.24) | ||
硕士及以上 | 150(5.71) | 132(5.80) | 18(5.11) | ||
可支配金钱 | χ²=168.13; df=2; p<0.001 | 0.25 | |||
2000元以下 | 1311(49.89) | 1224(53.78) | 87(24.72) | ||
2001~5000元 | 1190(45.28) | 980(43.06) | 210(59.66) | ||
5001元以上 | 127(4.83) | 72(3.16) | 55(15.62) | ||
总游戏年限 | χ²=102.44; df=3; p<0.001 | 0.20 | |||
不到1年 | 464(17.66) | 460(20.21) | 4(1.14) | ||
1~2年 | 364(13.85) | 277(12.17) | 87(24.71) | ||
3~4年 | 674(25.65) | 564(24.78) | 110(31.25) | ||
5年以上 | 1126(42.84) | 975(42.84) | 151(42.90) | ||
游戏设备 | χ²=65.10; df=3; p<0.001 | 0.16 | |||
PC(台式电脑、笔记本) | 405(15.41) | 340(14.94) | 65(18.47) | ||
可移动(手机、平板) | 2015(76.67) | 1780(78.21) | 235(66.76) | ||
多媒体(电视、投影) | 120(4.57) | 104(4.57) | 16(4.54) | ||
其他 | 88(3.35) | 52(2.28) | 36(10.23) | ||
每日游戏时长 | χ²=230.05; df=5; p<0.001 | 0.30 | |||
0小时(不打游戏) | 465(17.69) | 463(20.34) | 2(0.57) | ||
1小时以内 | 491(18.68) | 463(20.34) | 28(7.95) | ||
1~3小时 | 933(35.50) | 803(35.28) | 130(36.93) | ||
3~6小时 | 413(15.72) | 278(12.22) | 135(38.35) | ||
6小时以上 | 269(10.24) | 221(9.71) | 48(13.64) | ||
不确定 | 57(2.17) | 48(2.11) | 9(2.56) |
表1 参与者的人口统计学和游戏使用情况
变量 | 总样本 | N-IGD组 | IGD组 | 卡方检验/t检验 | 效应量 |
n(占比) | 2628(48.32) | 2276(45.78) | 352(64.77) | χ²=44.03; df=1; p<0.001 | 0.13 |
年龄(岁) | t=1.12; df=2626; p=0.262 | 0.06 | |||
M±SD | 23.47±7.63 | 23.54±8.04 | 23.05±4.04 | ||
范围 | 12~68 | 12~68 | 15~59 | ||
学历 | χ²=6.20; df=2; p=0.045 | 0.05 | |||
高中及以下 | 419(15.94) | 378(16.61) | 41(11.65) | ||
本科/大专 | 2059(78.35) | 1766(77.59) | 293(83.24) | ||
硕士及以上 | 150(5.71) | 132(5.80) | 18(5.11) | ||
可支配金钱 | χ²=168.13; df=2; p<0.001 | 0.25 | |||
2000元以下 | 1311(49.89) | 1224(53.78) | 87(24.72) | ||
2001~5000元 | 1190(45.28) | 980(43.06) | 210(59.66) | ||
5001元以上 | 127(4.83) | 72(3.16) | 55(15.62) | ||
总游戏年限 | χ²=102.44; df=3; p<0.001 | 0.20 | |||
不到1年 | 464(17.66) | 460(20.21) | 4(1.14) | ||
1~2年 | 364(13.85) | 277(12.17) | 87(24.71) | ||
3~4年 | 674(25.65) | 564(24.78) | 110(31.25) | ||
5年以上 | 1126(42.84) | 975(42.84) | 151(42.90) | ||
游戏设备 | χ²=65.10; df=3; p<0.001 | 0.16 | |||
PC(台式电脑、笔记本) | 405(15.41) | 340(14.94) | 65(18.47) | ||
可移动(手机、平板) | 2015(76.67) | 1780(78.21) | 235(66.76) | ||
多媒体(电视、投影) | 120(4.57) | 104(4.57) | 16(4.54) | ||
其他 | 88(3.35) | 52(2.28) | 36(10.23) | ||
每日游戏时长 | χ²=230.05; df=5; p<0.001 | 0.30 | |||
0小时(不打游戏) | 465(17.69) | 463(20.34) | 2(0.57) | ||
1小时以内 | 491(18.68) | 463(20.34) | 28(7.95) | ||
1~3小时 | 933(35.50) | 803(35.28) | 130(36.93) | ||
3~6小时 | 413(15.72) | 278(12.22) | 135(38.35) | ||
6小时以上 | 269(10.24) | 221(9.71) | 48(13.64) | ||
不确定 | 57(2.17) | 48(2.11) | 9(2.56) |
Model | BIC | SSA-BIC | Entropy | LMRT | p |
1 | 21918.77 | 21890.18 | |||
2 | 18003.49 | 17943.12 | 0.88 | 3943.93 | <0.001 |
3 | 17835.12 | 17742.98 | 0.92 | 244.01 | <0.001 |
4 | 17698.10 | 17574.18 | 0.85 | 213.06 | 0.001 |
表3 网络游戏障碍症状的潜在类别模型的拟合指标
Model | BIC | SSA-BIC | Entropy | LMRT | p |
1 | 21918.77 | 21890.18 | |||
2 | 18003.49 | 17943.12 | 0.88 | 3943.93 | <0.001 |
3 | 17835.12 | 17742.98 | 0.92 | 244.01 | <0.001 |
4 | 17698.10 | 17574.18 | 0.85 | 213.06 | 0.001 |
截断分数 | TP | TN | FP | FN | Sensitivity | Specificity | PPV | NPV | DA(%) |
1 | 45 | 1210 | 1373 | 0 | 1.00 | 0.47 | 0.97 | 1.00 | 45.46 |
2 | 45 | 1680 | 903 | 0 | 1.00 | 0.65 | 0.95 | 1.00 | 45.64 |
3 | 45 | 1920 | 663 | 0 | 1.00 | 0.74 | 0.94 | 1.00 | 45.73 |
4 | 45 | 2098 | 485 | 0 | 1.00 | 0.81 | 0.92 | 1.00 | 45.80 |
5 | 39 | 2270 | 313 | 6 | 0.87 | 0.88 | 0.89 | 1.00 | 39.86 |
6 | 1 | 2402 | 44 | 181 | 0.02 | 0.93 | 0.99 | 0.98 | 1.91 |
7 | 0 | 2489 | 45 | 94 | 0.00 | 0.96 | 1.00 | 0.98 | 0.95 |
8 | 0 | 2533 | 45 | 50 | 0.00 | 0.98 | 1.00 | 0.98 | 0.96 |
9 | 0 | 2556 | 45 | 27 | 0.00 | 0.99 | 1.00 | 0.98 | 0.97 |
表4 使用最高LCA组作为金标准计算IGDT-10的截断分数(n=2628)
截断分数 | TP | TN | FP | FN | Sensitivity | Specificity | PPV | NPV | DA(%) |
1 | 45 | 1210 | 1373 | 0 | 1.00 | 0.47 | 0.97 | 1.00 | 45.46 |
2 | 45 | 1680 | 903 | 0 | 1.00 | 0.65 | 0.95 | 1.00 | 45.64 |
3 | 45 | 1920 | 663 | 0 | 1.00 | 0.74 | 0.94 | 1.00 | 45.73 |
4 | 45 | 2098 | 485 | 0 | 1.00 | 0.81 | 0.92 | 1.00 | 45.80 |
5 | 39 | 2270 | 313 | 6 | 0.87 | 0.88 | 0.89 | 1.00 | 39.86 |
6 | 1 | 2402 | 44 | 181 | 0.02 | 0.93 | 0.99 | 0.98 | 1.91 |
7 | 0 | 2489 | 45 | 94 | 0.00 | 0.96 | 1.00 | 0.98 | 0.95 |
8 | 0 | 2533 | 45 | 50 | 0.00 | 0.98 | 1.00 | 0.98 | 0.96 |
9 | 0 | 2556 | 45 | 27 | 0.00 | 0.99 | 1.00 | 0.98 | 0.97 |
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