Studies of Psychology and Behavior ›› 2023, Vol. 21 ›› Issue (4): 454-463.DOI: 10.12139/j.1672-0628.2023.04.004
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Wenxin GUO1, Wei ZHANG1,*(), Yuxi LI2
Received:
2022-06-18
Online:
2023-07-20
Published:
2023-07-20
Contact:
Wei ZHANG
通讯作者:
张微
基金资助:
CLC Number:
Wenxin GUO, Wei ZHANG, Yuxi LI. Cross-System Consistency of Working Memory Advantage in Action Video Game Players: A fNIRS Study[J]. Studies of Psychology and Behavior, 2023, 21(4): 454-463.
郭文欣, 张微, 李雨茜. 动作电子游戏玩家工作记忆优势的跨系统一致性:一项近红外研究[J]. 心理与行为研究, 2023, 21(4): 454-463.
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URL: https://psybeh.tjnu.edu.cn/EN/10.12139/j.1672-0628.2023.04.004
反应时(ms) | 正确率 | 效率 | |||||||
非玩家组 | 玩家组 | 非玩家组 | 玩家组 | 非玩家组 | 玩家组 | ||||
空间任务 | 0-back | 536±128 | 474±94 | 0.95±0.06 | 0.96±0.05 | 1.85±0.42 | 2.10±0.45 | ||
2-back | 806±257 | 655±217 | 0.91±0.09 | 0.93±0.05 | 1.25±0.43 | 1.56±0.50 | |||
言语任务 | 0-back | 609±106 | 553±82 | 0.95±0.07 | 0.95±0.05 | 1.60±0.27 | 1.76±0.28 | ||
2-back | 855±257 | 699±186 | 0.90±0.08 | 0.88±0.08 | 1.14±0.33 | 1.34±0.35 |
反应时(ms) | 正确率 | 效率 | |||||||
非玩家组 | 玩家组 | 非玩家组 | 玩家组 | 非玩家组 | 玩家组 | ||||
空间任务 | 0-back | 536±128 | 474±94 | 0.95±0.06 | 0.96±0.05 | 1.85±0.42 | 2.10±0.45 | ||
2-back | 806±257 | 655±217 | 0.91±0.09 | 0.93±0.05 | 1.25±0.43 | 1.56±0.50 | |||
言语任务 | 0-back | 609±106 | 553±82 | 0.95±0.07 | 0.95±0.05 | 1.60±0.27 | 1.76±0.28 | ||
2-back | 855±257 | 699±186 | 0.90±0.08 | 0.88±0.08 | 1.14±0.33 | 1.34±0.35 |
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